About
I'm Charlotte Madelon, a seasoned gaming industry professional with eight years experience in various creative and technical roles. My journey began at the Utrecht School of Arts, where I honed my skills in Unity3D and created the charming mobile game, "Rosa's Garden," in 2019.
In 2020, I ventured from my native Netherlands to Copenhagen, joining the ranks of Oooh, a VC-backed startup in LA. Working remote for them I grew as a professional, working with UI/UX  industry titans. Now freelancing on diverse projects, I'm proud to announce that I have received funding from The Danish Film Institute for my upcoming game, "Biopsy." I will share more about this exciting project in 2024!
Beyond work, I champion Women In Games initiatives, organizing meetups in the Netherlands and establishing a chapter in Denmark. In my downtime, you'll find me free diving, perfecting cookie recipes, or seeking refuge in cozy cabins amidst Scandinavia's beauty.
My work has been showcased at events such as Day Of The Devs, the GDC European Showcase, and EGX Leftfield, among others. It has also been featured by prominent publications like The Verge, Polygon, and Kotaku.
Main skills:
User experience
User interface
Game design
Prototyping
Graphic Design
Game development
Illustration
UI Animation
3D Modelling
Tools I use for UI/UX:
Figma
Photoshop
Affinity
ProCreate
Github
Jira
Tools I use for game development:
Unity3d
C#
3DsMax
Spine2D
Substance 3D
Tyflow