For Lily I created a 3D model with optimized skinned mesh renderers.


The animation is controlled by a slider. Within every frame the player can interact with the model.

I also programmed a system that allowed bugs to walk on the leafs, while they were moving.

For Rosa’s Garden I created these animations:

And for the Copy Paste Dance I created an avatar with a skin adapted for VR movement.

December 9, 2019